…Monday, on my porch, in the smoker.
The Doclopedia #24
Places That Don’t Stay In One Place: The Amazing Mobile Village
It has long been a joke that if you give the Society of Inventors enough money, sooner or later they will invent something useful. Well, the kings of the Five Lands gave them a whole bunch of money in hopes of getting war machines that could hold off the Southern Horde, but what they got was the Amazing Mobile Village.
The AMV, when set up on the ground, consists of 10 two story buildings and a central village green that measures 100′ X 100′. There are several shops, a constabulary and a church that welcomes worshipers of any of the 15 Gods. As of this writing, 82 people call the village home.
When laid out on the ground, the AVM looks a lot like most small villages…except for the enormous and skeletal looking octapodal steel…creature…that stands above it, with the eight legs defining the village boundaries. This is, of course, the part of the invention that makes the village mobile. The “head” of the creature is actually the control center and home to the 6 inventors of this marvel.
When it is time to move to a new location (roughly every 6 weeks), the transport portion carefully picks up each building and attaches it to it’s “rib cage”. Then, it takes the various sections of the village green and attaches them to it’s back and belly. Once that is done, the entire thing starts walking slowly to whatever destination the villagers desire. The movement is quite smooth, but the villagers do tend to put delicate breakables away until they get to a new site.
The question of exactly how the AMV functions and what powers it are closely guarded secrets, but the Society of Inventors learned much building it and are, even as we speak, building an Amazing Mobile Fortress for the kings who pay the bills.