Just Tap The Button, Kid

…but only once

.

Become a Patron! And we can fight evil together!

.

A bit of explanation about the next five entries.

The 5 room dungeon is a method for building a quick dungeon crawl, although you could easily use it in above ground ruins, a house or even a small abandoned village. The formula is…

The Entrance: that typically has a guardian or trap of some kind.

The Puzzle: or roleplaying challenge.

The Setback: often a trick of some sort that impedes the heroes.

The Boss Fight: the big fight that provides a climax to the delve.

The Reward: that provides some loot or information that ties the story together.

.

The Doclopedia #1,995

The 5 Room “Dungeon” Of…: Ruined Tarsa

.

Tarsa was a holy place, long ago. A large compound for a forgotten church, it is now home to something much more dangerous.

The Entrance: An ornate entryway, a gatehouse large enough for a mighty procession to pass through. The only way into the ruins due to lingering ancient magic, it is guarded by both a troll and two hidden archers who fire arrows through slits in the ceiling

The Puzzle: A legendary healing fountain is ready for use…IF you can figure out the proper order to press the seven polished stones. Bad guesses will get the attempting person a hefty electrical shock.

The Setback: A narrow passage between ruined buildings swarming with kobolds. The little bastards are armed with short bows, spears and slings. Before you can get to the Temple area, you’ll need to get past these guys.

The Boss Fight: Uh oh! Turns out those kobolds are/were working with 5 orcs, one of whom is a pretty high level wizard. The other 4 are just badass fighters.

The Reward: The Orcs & Kobolds have been here for a couple of months and have found quite a pile of loot. Lucky you!

.

.

.

The Doclopedia #1,996

The 5 Room Dungeon Of…: Lakeside Village

.

Lakeside Village is a very small fishing village, maybe 10 buildings, on the north shore of Long Lake. Nobody has heard from them in months. It’s your job to find out what’s up. You arrive by boat.

The Entrance: The first building is the boathouse. Upon entering it, a very large crocodile attacks you. Assuming you kill it, you’ll notice a key ring with 3 keys on it hanging on a wall.

The Puzzle: The next building has been destroyed, literally torn apart. What could have done this? And was this whole town always this covered in ivy?

The Setback: Holy crap! You are attacked in the general store by some sort of zombies that seem to be covered in moss. There are 6-9 of them.

The Boss Fight: In the meeting hall, you encounter two crazed druids. They’re fairly tough and they are making all that ivy attack you! Some of those vines are 2 inches thick.

The Reward: There is very little loot to be found, but one of the druids has a map showing the location of the High Druid, deep in a forest.