…and they can FLY!
Assorted Gaming Stuff
Oh, baby, in the 4th quarter of 2006 (and probably the first two quarters of 2007, at least) I’ll be all about this: SPORE!
Recently, I’ve thought up several short gaming product ideas that would be TOO short to bother with offering to a game company to be printed and sold in the traditional manner. PDF sales might be the way to go…or I could collect everything into a sort of “Roleplaying Grab Bag” and self publish it (the likelyhood of this being virtually nil)…or see if a game company would be interested in such a beast. This would mostly be pure generic setting stuff, with everything from places to creatures to characters…it would cover Pulp, Fantasy, Sci-Fi, Modern, Horror…there would also be a setting that is most definitely a meta-game place…sort of a nexus point for taking characters from one genre/world to another. The PDF route would make my life WAY easier…assuming I found a company that would partner up on it, since I’m thinking I would not sell the rights outright. Any suggestions?
I’m itching to start running a face to face game again, but I have no gaming group. I’ve got 1…maybe 2…players, but that’s it. I’m gonna have to see what I can do to fix that.
After some long thought, I’ve decided that the new section of my Kingdom Building Game has a big flaw…I can’t run both a “Village Sim” and an “Adventuring Party Sim” at the same time. The time differential is too great, since Village Sim is 1 turn = 6 months and the Adventure Party Sim would be 1 turn = 1 day. My thought is to either choose one mode and run with it or let each player choose which mode they prefer, then run it for them. Also, I may be recruiting more players…2 or 3…but I have until mid-July to decide. Decisions, decisions.
Within days, I should be getting the True20 Corebook and all three Blue Rose books. This will be the most gaming stuff I’ve bought at one time in the last 3 years. I’m really looking forward to checking these books out.
And now, off to toil in the pizza mines.