…you know what they say about all work and no play
The Doclopedia #102
The Middle Of Nowhere: The Rascally Mage
From the minutes of the High Council of Archwizards meeting, May 3rd, Year of the Bright Dragon. Reported by Enchanted Quill Pen #19.
Council Chair Vendomas Harl: “This meeting is being held is to address the intolerable situation of the inn known as The Rascally Mage.”
At this point, most of the assembled council cursed roundly for about 30 seconds.
Council Chair Vendomas Harl: “Indeed, indeed…we all feel the same about it. The question is, what can we do about it? We have, every one of us, had at least one adventuring party robbed nearly naked by it. Many of us have been hit more than once. Why, Sister Oropalidya has been hit four times in the last 7 years.
At this point, the Enchantress Oropalidya cursed in at least 6 languages, two of them Demonic and one completely unknown to the rest of the council. A motion was made that at some later and calmer date, she be asked to give a talk on it. Motion was seconded by Archwizard Bolobo Rongogo.
Council Chair Vendomas Harl “My apologies for bringing up painful memories, Sister, but it only underscores the need to find this place and shut it down. We all know who is behind it…that chaotic jackanape, Moorl Delvin. He’s been a thorn in our side for nearly two centuries now, but this latest bit of chicanery is the last straw! So again I ask, how can we stop him?”
Enchantress Oropalidya: “I say we put a huge bounty on his head and set Demon Hounds on his trail.”
Archwizard Ugroth: “We could rally the goblins and trolls against him. That would give us nearly a quarter million bodies all searching for him.”
The Whispering One: “We could fashion a Wish Spell tailored precisely for him and his accursed inn.”
Council Chair Vendomas Harl: “Hmm…all good ideas, although the Wish Spell would be the most likely to succeed…if nothing crocked it. However, we must remember that Delvin has accumulated a rather impressive lot of magical artifacts by robbing our hired help. Besides that he is, no matter how much we hate admitting it, an extremely powerful Achwizard. Caution must be taken. Now, let us review what we know about this inn. Famzil, if you would be so kind.
Subwizard Famzil Ambindidias: “Ahem, yes, Archwizard. The inn is, by all accounts, of modest appearance and of a smallish size. It tends to show up along a little used road that the adventurers happen to find on their way back from the intended target location. It always seems to appear shortly before the tired party decides to look for a place to spend the night. Upon entering the inn, they are greeted by a kindly looking old couple and their two daughters. Food and drink are offered and the party is later shown to modest but very comfortable rooms. They sleep deeply and awaken on the ground where the inn stood, dressed only in light clothing and armed with the cheapest of weaponry. They do, however, get to keep any mounts they were riding as well as a two day supply of food & water. Oddly, they also know the fastest and safest way home.”
Council Chair Vendomas Harl “Thank you, Famzil. I suppose we can be thankful that Delvin doesn’t kill or enslave them. I can assure you that most of those same adventurers would love to get him at swordpoint, kindnesses be damned. Ahh, I see that Wenulindo has finally conjured us up some wine! Let us take a minute to enjoy it before we press on.
The Council stopped at this point to drink wine. Approximately 90 seconds later, they were all overcome by a Time Out Spell that extended throughout the entire tower level, freezing all living things in a moment in time. During the 23 minutes they were affected, a tall dark haired Archwizard fitting the description of one Moorl Delvin appeared in the room via Warp Door Spell. He proceeded to strip the entire council naked and take many small valuables from them, including rings, amulets, bracelets and wands. He then, after pausing to write the words “Thank You” in fire above the Council table, used another Warp Door to leave. Two minutes later, the Time Out Spell ended and the Council resumed activity. There was a great deal of cursing and chaotic behavior for the next two hours.