Gravel Road Memories

…sadly, most of them are not safe for work

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The Doclopedia #2,168

You Have Three Choices: For What You Transform Into

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1: Yeah, I know, fucking polymorph potions, but we gotta do it. I’m thinking a dog, one of them fast running kind. I mean, we got 20 minutes, which will see us well outside of town. Of course, if they turn out the guard hounds on us, we might be screwed.

2: Yeah, birds could work, if we keep way up high out of arrow range. If we fly across the river, we’re golden. But we’d need to keep good track of time, otherwise we’d end up like Askon and turn back into our regular forms 300 feet up. That was not a good way to die.

3: Snakes? What the hell? Snakes ain’t going to be very fast and… Slip down into the storm drains and get out into the river? Hmm, could work, as long as there ain’t nothin that EATS snakes in the storm drains.

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The Doclopedia #2,169

You Have Three Choices: For Your Starship

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1: The “Swark” class midsize is great for your crew of 20. Good defenses, pretty fast, decent cargo hold. Weapons system is bare minimum, but repairs are always easy and cheap to do. Ship’s AI is a Class 3.

2: Now, the Gebbelian “Alpha-6” is the fastest ship you’ll find in your price range. Cargo hold is kind of small, as are crew quarters, but she has excellent defenses. No weapons system, although you can add weapon pods later. Repairs are pretty easy, but tend to be on the pricey side most of the time. The AI is a Class 5.

3: Okay, this “Solo” class ship has a ton of cargo space, it’s damned fast and the weapons are very good. Defenses, not so much. Your crew will have to double up in small quarters, although your galley is bigger than normal for this size ship. Repairs are often cheap, but seldom easy. The AI is only Class 1.