Dogs Wearing Hats, Cats Riding Bikes, Bunnies Selling Candy

...obviously, you did not take a microdose The Doclopedia #2,733 The Roleplayer's Alphabet: Overthinking Very often, this is a thing that players will do during a game. Sometimes, it's useful, but most of the time it just turns a 4 hour game into a 6 hour game because you are trying to find out why … Continue reading Dogs Wearing Hats, Cats Riding Bikes, Bunnies Selling Candy

Catfish Dancin’

...in a conga line The Doclopedia #2,732 The Roleplayer's Alphabet: No This is a word you will often hear your GM saying after you do something or say something that totally trashes their scenario/game world/last bit of sanity. Often, this is said as they weep and/or reach for hard liquor.